Course instruction aims to provide students with an opportunity to learn about the important principles of interface design and the significance of integrating it with effective interaction design. Students will address issues concerning the innovation of screen-based communication and the associated challenges. Each student project, focused on the objective of teaching and learning, in some way challenges current conventions in linear, static educational processes. These dynamic programs, incorporating semantic typography, sound, video, and animation offer multiple, but logical paths of navigation. Student designers explore how information design (complex information or systems) can be made more accessible by engaging the user through interactivity. Additional project criteria include the application of an appropriate and effective architectural structure, effective interface design, and strong usability characteristics.
Interactive multimedia programs developed under Professor Stone’s guidance were among 15 winners from an international group in the 2003 American Institute of Graphic Arts’ LOOP Competition. View projects at: www.loop.aiga.org.
Motion Design is intended to expose students to a more interpretive use of typography, which can be applied in a variety of applications; for example: film and television titles, movie previews, commercials, information kiosks, multimedia programs, web-sites, and presentations.
The application of kinetic media will enable the typographic designer to add motion, scale change, sequence, metamorphosis, and context (mood) to typographic communication. Students develop a variety of animations using semantic typography with the objective of enhancing visual form, meaning and communication.
A graphic designer maintains a perspective based upon an awareness of fundamental principles, self-criticism, and a process oriented approach to his or her work. From this vantage point, he or she understands the implications and connections between form, media, and information, and possesses the flexibility and inventiveness to address the ever expanding body of knowledge and complexity of our culture. When conveying information, it is our mission to develop a clear and effective picture for our audience. As with music, design can set a mood, generate tension, surprise, or calm; it can startle or seduce. We must communicate information through form, color, texture, and visual symbols.
OSU design students developed a pair of visual narratives depicting sequence, evolution, or cycles. Panels (20x30) may contrast or compliment one another. Additional projects are featured in the book edited by Steven Heller entitled “Teaching Graphic Design.”
The goal of this course is to expose students to the multi-faceted area of exhibit and environmental graphic design (EGD). Students are expected to demonstrate continuous development in the areas of design methodology, environmental project dynamics, 2D and 3D visual communication. Emphasis is placed on user needs, access-egress, and navigation.
The following project prototypes for the Columbus, Ohio Zoo included problem definition, research, concept testing, identity design, 2 dimensional representations (graphic translations), wayfinding, and 3D study models.
Professor Stone’s student interactions have extended abroad via intensive workshops. In 2002, he conducted a 6-week Type in Motion workshop with an interdisciplinary group of students at Rio de Janeiro’s Escola Superior de Desenho Industrial. Students investigated how the specifics of motion may transcend textual language and connotative / denotative meaning. In 2006, he conducted a 1-week professional workshop on Usability and the Iterative Design Cycle at the Pontifícia Universidade Católica de Minas Gerais in Belo Horizonte, Brasil. The University of the Arts in Philadelphia invited Professor Stone to deliver a workshop in 2006 around the subject of Interaction and Motion. This activity was a part of their annual Junior Workshop series in Graphic Design. Most recently (May 2008), he conducted a 1-week workshop as a part of the International Seminar Week at HfG Schwäbisch Gmund, Germany. The topic was “From Humiliating to Humanizing: Investigations for ‘Self Service’ Interfaces.” Students were comprised of Industrial and Visual Communication designers.